﻿[Player]
public partial struct NameComponent
{
   
}
[Player]
public partial struct HitPointComponent
{
    
}
[Player]
public partial struct PositionComponent 
{
   
}
[Player]
public partial struct SpeedComponent
{
    
}
[Player]
public partial struct AttackTimerComponent
{
    
}
[Player]
public partial struct AttackingComponent
{
    
}
[Player]
public partial struct DirectionComponent
{
   
}

[Player]
public partial struct EquippedWeaponComponent
{
    
}


[Player]
public partial struct InventoryComponent
{

}

[Player]
public partial struct BaseViewComponent
{
   
}
[Player]
public partial struct BattleEngagedComponent
{

}

[Player]
public partial struct AnimatorComponent
{
}

[Player]
public partial struct SpriteFlipComponent
{

}
